The release of the iPhone 5S last year saw Apple begin its production of 64-bit smartphones. However, it has been apparent that many developers haven’t taken to this themselves and have continued to create 32-bit apps, which mean that Apple users haven’t always been able to get the most out of the apps they download.
Apple has now said that as of February 1st 2015, it will be mandatory that all new iOS apps include 64-bit support. They must also be built with the iOS 8 SDK, with Apple stating on their website that "to enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code".
For those wondering what this means for apps they have already purchased, they won’t be removed. However, any updates made will have to be done so to fit Apple’s new rule.
While this update probably won’t be received too well by various app developers, it will no doubt come as great news to the millions of Apple users as it means that they can expect a better performance when it comes to both graphics and speed. Apps will perform particularly well if they are optimised for Apple’s A8 SoC at the same time.
As the iPhone only began working with 64-bit last year, those created prior to it will not support such features, meaning that overall it will take a little while for Apple to become 64-bit only. However, it is clear that this is the route that the smartphone giant is focusing on going down.
There doesn’t seem to be a day passing by now without a mention of various updates, and there is no doubt that this mandate is being brought in to further integrate the iOS 8.
Developers can already get to work by downloading the latest Xcode 6.1 with the most up to date iOS 8 SDK through the Apple developer website.